Briefing ======== * * Full briefing * {:A0} {§1}Mission Briefing:{§0}@ {#1} @Things are finally starting to go our way, the Scay'Ger killed Krieger and Urelis. Funny how Caro got to Dr. Reich in time, though. After the last of the civilians made it out, the Captain, Kelly and Caro tried to hold off the Scay'Ger at Spaceport 1, but they had to take off or lose the ship. They're patrolling, trying to find a place where they pick us up, and they'll give us cover when they can...but we're alone in the city. If we get to the Flak battery we can pick up some firepower the Captain ordered left behind for us, then we can make a push to the factory. Everyone's tired, but not a damn one of them has quit on me yet.@ {#0} @@{§1}Victory Conditions:{§0}@@*JP {#1} @Reach the red exit area.@ {#0} @@{§1}Defeat Conditions:{§0}@@*JP {#1} @Sergeant Bratt is killed during action.@ {#0} * * Short briefing (only the victory and defeat conditions) * {:B0} {§1}Victory:{§0}@ {§1}Reach the red exit area.{§0}@ ...@ {§1}Defeat:{§0}@ {§1}Sergeant Bratt is killed.{§0}@ ...{*} * * Tips * {:C0} {§1}Tips:{§0}@ {#1} @ - The War'Goo is indestructible, don't waste time or ammunition.@ {#0} {*} * * Briefingprogram 10-40 * PIC {:00}br_128_0| X {:01}390| Y {:02}100| DESC1 {:03}Reach the red exit area.| * * Tipprogram 50-90 * PIC {:50}WarCoo| X {:51}390| Y {:52}100| DESC1 {:53}The War'Goo is indestructible.|